

- #Starbound how to install mods on server 1.0 mod#
- #Starbound how to install mods on server 1.0 code#
- #Starbound how to install mods on server 1.0 download#
To go along with the above idea, maybe also add a small 'digestion bar' next to the players name? That way you know how long it will take for the prey tenant to digest though the noises and speech would still be random.
#Starbound how to install mods on server 1.0 code#
Though to make it easier to code id tweak with the frequency of the prey talking while inside of the player, and either before or after each speech bubble (or during speech) play one of the digestion noises at random.
#Starbound how to install mods on server 1.0 mod#
Those are a few glitches ive encounters, though even with those it still is a very fun mod to play! Though I do have a few suggestions if you dont mind.įirst I think it would be neat (though take your time on this) to impliment the digestion noises being heard from the player on prey tenant ingestion. (This also applies to pred tenants that eats other preds).Ģ.) Alternatively if a pred eats another pred while your in the process of being spat out (both oral and unbirth) you might become invisible and get stuck, its an extremely rare phenomenon but its still an issue to avoid.ģ.) if a pred tenant is in the process of being digested and the prey dies as soon as you leave, sometimes it can cause the prey tenant in question to become invisible, crashing on area approach.Ĥ.) Alternatively certain tenants that give quests can become invisible, I generally decline them but sometimes it can be a hassle due to it eventually causing area crash on approach, though this can be 'fixed' by removing the colony deed and placing it back down. If you leave the area it crashes upon loading into a location that no longer has the visual for your prey tenant and can eventually cause complete corruption on the world they are housed on. This prevents removal of pieces after youre finished building unless using. There is a custom Workbench Mushroom that can be placed and removed after building your dungeon. simply approach the bed and double press E to spit them out in the bed (for pred tenants you need to force despawn them and the prey tenant by removing the colony deed). OdinsHollow is a Dungeon Builder for Server Admins/Owners or Dev Command use, this mod requires the use of the OdinsHollowWand, a tool used for building the dungeon pieces. It is "together" they become a problem.Very fun mod I will say HOWEVER, with the current version (not 8.0 at the time of posting this comment) I have found a few bugs I do want to bring to everyones attention especially the dev team.ġ.) Prey tenants when eaten by you the player (and also pred tenants) can still sleep in a bed invisibly, if they are sleeping DO NOT LEAVE THE AREA. and "Improved Containers" mods can cause the game to crash (when interacting with containers) because both of the mods are trying to modify containers but are not working together in harmony. or a similar thing in different ways.Įxample: "Enhanced Storage". If you wish to uninstall the mod, you must delete your universe (and probably your characters as well, if you are wearing tons of FU gear).' Claim to have read the instructions all you want, but you clearly didn't. it can be fixed if one or both mod-authors decide to work together to make their mods compatible with each other.īest guess is you may be using two mods that both are trying to change the same thing. That should be a fresh enough area to generate the new worlds. This cannot be helped, even if both mods are made perfectly.

sometimes 1 mod will intefer with another mod. Upload the Cardboard and iCommonLib jar files into the mods folder of your server.

#Starbound how to install mods on server 1.0 download#
Download the appropriate version of Cardboard and the iCommonLib for your Minecraft and Fabric version from CurseForge. So it is possible all the mods you are running will run fine. If you havent already, install Fabric on your server. Originally posted by Hitmon-Chan:im installing them using the steam workshop and my logic made me think that nothing would go wrong by using the steam workshop Conflicts will make the game crash sometimes.
